Xenosaga I & II was co-developed by Xenosaga series developer Monolith Soft and external studio Tom Create. Įarly development work for Xenosaga I & II began following the completion of Xenosaga: The Animation in 2005, although plans existed while the anime was in development. service, which is also used to store the game's glossary, a store of information on the world and characters. During the course of the story, the player receives emails through the U.M.N. Characters are able to both roam around open environments and enter story-based dungeons. Special EVA structures within the environment can be used to recover health points (HP) and a type of skill point called ether points (EP). Shops within the levels can be used to purchase items and equipment using in-game currency. Environments can be freely explored, with breakable chests holding consumable items and accessories. Additional information is displayed on the DS's bottom screen. Cutscenes and the in-game environments and character sprites are displayed on the Nintendo DS (DS) console's top screen, with events outside still animated cutscenes taking place from an angled top-down perspective using two-dimensional graphics. Xenosaga I & II is a role-playing video game which retells the events of Xenosaga Episode I and its direct sequel Episode II.
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